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Celtic Cross - Unreal Engine 5

Celtic Cross - Environment that I have created in Unreal Engine 5 with the classes and mentoring of Anthony Vaccaro in the CGMA - Organic World Building in UE5 course.
With this project I have not only learned new programs like speedtree, I have also improved my skills in Unreal Engine 5.

high poly of mountains used in the environment

high poly of mountains used in the environment

small and medium stones that I have used for the different heights of the environment and to fill the terrain

small and medium stones that I have used for the different heights of the environment and to fill the terrain

Speedtree Modeler

Speedtree Modeler

material created for the rocks and different props to mix with the surrounding materials

material created for the rocks and different props to mix with the surrounding materials

material created for rocks and to be able to combine different textures

material created for rocks and to be able to combine different textures